FOTO-FOTO DI DALAM STUDIO PIXAR by Joe Utichi www.rottentomatoes.com
Past the main gates, a long, tree-lined path takes employees from the parking lot through the gardens to the entrance to the main building.
In front of the main building, a recent installation: Luxo Jr. and his ball, looking ever so slightly larger than he was back in 1986…
Behind Luxo Jr., nestled in the haven of Pixar’s gardens, an amphitheatre provides a venue for outdoor presentations and events.
Sports facilities in the garden include a full-sized swimming pool and a volleyball court – converted in between Ratatouille and WALL-E into a beach volleyball court.
Outside the main entrance, on sunny days staff convene on picnic tables to eat their lunch and talk about their projects. What we heard of Toy Story 3 we aren’t allowed to pass on…
Inside, Pixar’s main atrium is the epicentre of the facility, designed so that the company’s different departments would interact here on coffee breaks and lunch.
At Cafe Luxo, Pixar’s finest get their pick of some very, very tasty cooked meals and cold treats at very reasonable prices. We’re incredibly jealous.
On the other side of the atrium is the mailroom, and on the right, unfortunately closed for refurbishment during our visit, the Pixar gift shop.
But the most exciting room on this side of the atrium is the cereal room. Doing much as its name implies, it features a whole host of tasty cereal, peanut butter, milk in varieties most will be unaware exist and other breakfast goodness and, best of all, it’s entirely free.
The games’ room is on this side of the atrium too, featuring a full-sized Table Tennis table, foosball and air hockey, as well as a bank of videogame consoles loaded with the WALL-E videogame. Elsewhere is this rather handsome pool table.
The artwork in the atrium changes for each film in cinemas. In this case, WALL-E adorns every pillar…
…while the walls are full of awesome pieces of concept art from the film.
To the sides of the atrium are hallways leading to the company’s various department work spaces. These are strictly no-go areas for unaccompanied visitors.
The animation department which, as we visit, is already hard at work on Toy Story 3, Up, and a handful of other Pixar projects, is a hive of self-expression; this employee, for example, is working out of a garden shed.
The computing power necessary to generate Pixar’s outstanding imagery can be found in the Render Farm. With more blinking lights than the Axiom, the Pixar Render Farm is heaven if you’re a computer.
Pixar’s state-of-the-art screening room. We’re treated to the very first screening of WALL-E when we visit in May 2008, but for employees this is a great venue for screenings of films that might have an influence on current projects.
INSIDE PIXAR VIDEO (MONSTERS INC PROJECT)